history

What’s the story behind ibb & obb?

In 2007 Richard Boeser graduated at the faculty of Industrial Design at Delft University of Technology. The focus of the graduation project was on innovation in game design. The research went alongside the development of a playable prototype. The result is ibb & obb.

First exposure

Thanks to the good people at Indiecade, ibb & obb was showcased at 2008’s E3 in Los Angeles. This brought some attention to the game and some serious publisher interest. From that point on Richard Boeser and Roland IJzermans decided to work further on the project together.

What’s happening now?

Recently Gamefonds announced that they will fund part of the project’s development costs. We’re still looking for a deal on the remaining costs, but things look promising. As soon as this is out of the way we’ll go into full production.

When can we expect a release?

Januari 2011, give or take a year ; )

Will this be on i-phone?

Probably not. Right now we’re aiming at either Playstation Network or Xbox Live Arcade.

TheWellOfLostPlots

Why the funny names?

Ibb and obb are named after two characters in Jasper Fforde’s “The Well of Lost Plots”. For some strange reason the names just seemed to fit perfectly. Mr Fforde’s books are personal favorites of us and we recommend that you check them out.