Gamefonds funding granted


gamefonds
We applied for funding at Gamefonds. A Dutch organisation that funds game projects that offer an artistic experience.

We got it!

This means we have a chunk of financing that will allow us to at the very least produce ibb… or obb.
Yes we’re happy.

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  1. #1 by Sanne - November 26th, 2009 at 02:25

    congarts dudes!

  2. #2 by Tayron - November 30th, 2009 at 00:25

    awesome news!:) just please make it for PC too..

  3. #3 by Tayron - November 30th, 2009 at 00:31

    otherwise, I guess I’ll be forced to clone it to pc myself:)

  4. #4 by admin - December 6th, 2009 at 07:40

    Right now we’re looking at PSN or XBLA. I hope we can also bring it to PC. The more people that play ibb & obb the happier we are.

  5. #5 by Tayron - December 6th, 2009 at 23:54

    I really hope you can bring it to PC, cause it’s an awesome game, and not everyone has a console (like me and many other people wo just love ibb & obb). and it’s kinda funny, if you think about it…to make console games you need…a pc…so I really don’t know why so many people just won’t do a PC compile….I guess it’s because of the publishers…anyway, really ope you can do a pc version:)

  6. #6 by admin - December 8th, 2009 at 04:50

    It has mostly to do with publishing deals. We’ll keep you updated on what is going to happen.

  7. #7 by Tayron - December 8th, 2009 at 09:00

    Thank you:) you guys rock:)

  8. #8 by browns - December 16th, 2009 at 01:31

    Apart from that, you could call making a PC game nowadays financial suicide! With all the piracy going on, just look at what happened to World of Goo..

    Anyway, congrats dude!! :D

  9. #9 by Tayron - December 17th, 2009 at 03:01

    dude…the WoG guys don’t really care. they’ve got more money than you could ever imagine. In the end, it’s not really about making loads and loads of money…it’s about getting your game out so people can play it and give you feedback, so you can make better games in the future. the more people to play it, the better.

  10. #10 by 13en91 - December 28th, 2009 at 08:12

    Congrats! Really hope the game touches more people =)

  11. #11 by browns - December 28th, 2009 at 10:33

    I beg to differ, my friend: http://arstechnica.com/gaming/news/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90.ars

    The guys who make up 2D boy aren’t exactly the Richard Bransons of the world.

    You seem to forget about the fact that making a game costs money, so saying the WoG guys nor the creators of Ibb&Obb care – or shouldn’t care – might be a bit short sighted.

    Ofcourse, it should never be about making loads of money, but it should at the very least be profitable, granting the developers to make a new – and even more awesome – game. The bigger and better, the more money it costs. An unfortunate but simple reality.

    Apart from all this, the WoG and ibb&obb guys simply deserve to get paid for making our lives a bit more fun.

    Cheers,
    browns

  12. #12 by admin - December 29th, 2009 at 04:58

    Well yes the money thing…
    It is really simple. We need some money for rent, food, cat food and music. No need for Ferrari’s at the moment. Next to that we need money to develop this game and games after that. The more money we have the more independent we can stay. Right now most of the time we spend on ibb & obb is about getting the financing done. If we would have the money ourselves we could spend our time on actually making the game.

  13. #13 by Tayron - December 30th, 2009 at 00:54

    well, I didn’t say that they shouldn’t care about making money. the thing is that, when you care too much about making loads of money off your game, it tends to be a piece of crap.
    I know that from a personal experience. we cared too much about making loads of money off it, and it turned out to such a big piece of crap that we had to drop it.

    my assumption that 2dboy doesn’t really care right now, comes from the anniversary sale where everyone could buy the game for whatever price they wanted.

    of course development costs money. thats totally true and I totally agree. developers should get paid for what they do, cause they do it damn well. I, for one, buy every indie game that I like. I know they need money.

    anyway, cracking, when it first started, was done because some guys were really pissed off about their original CDs getting scratched. this has evolved into a bad thing, and that’s a shame.

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