Archive for category development
If you’re not in Los Angeles right now, you can’t play ibb and obb.
But you can watch the new video we made.
Our latest build shows the first pass on decoration and a working camera and parallax system.
Please check the facebook page for regular posts with new ideas and screenshots.
Production has now officially started. The people of Codeglue will start on building the first test version and we, at Sparpweed, will work on game design, level design and art.
The game will launch August 2011 on Playstation Network and PC.
We had cookies to celebrate!