Archive for category development
Production Launch
Posted by admin in development, news on September 2nd, 2010
Production has now officially started. The people of Codeglue will start on building the first test version and we, at Sparpweed, will work on game design, level design and art.
The game will launch August 2011 on Playstation Network and PC.
We had cookies to celebrate!
Production budget covered
Posted by admin in development, news on June 12th, 2010

Finally!
Thanks to Rotterdam Media Fonds and Gamefonds, we now have a budget that will allow us to develop the game. The IP is still ours and we have total creative control. Time to start building.
